I'm working on a master spreadsheet of gear & supplies price list for D&D and other fantasy RPGs.
I copied all the items from most/nearly all of the RPG PDFs I have to get the most common items.
I plan to add links to explain what some of the more obscure items are.
It will have things like the standard name of the item and price, but also size & weight, capacity for containers & wagons, and range and damage for weapons, and AC for armor.
All the things that always come up in play in one spot so players can see it
Availability, how common it is, prices for varying quality are also things I am considering.
The idea is a tool that the players will use to free up GM time, and will be a tool the GM can use in Session Prep.
If there is something you think should be on here, please let me know.
For example, something you've needed to buy in game and the GM had to come up with it.
One thing I just thought of that I should consider, is the price of bulk goods, like grain, flour, lumber, ore, furs/pelts, etc. That would make it useful for planning various forms of treasure/wealth to be gained.
Would you post this as an online reference or maybe a pdf file. Also would be good in spreadsheet format so it's easy to add/modify for a specific game or campaign. If we could only regain all the time we spent at the table paging through books looking for a niggling stat. Or you can just do like me and make up crap on the spot. The most common origin for house rules is making up crap on the spot and then it sticks.
I plan to put up a PDF & spreadsheet on DTRPG when it's "done". A spreadsheet will make it so much more user friendly.
Making stuff up is great, if you can remember it or write it down for later.
I want this to also spur creativity in players and GMs to come up with their own things.
Making stuff up is great, if you can remember it or write it down for later.
I want this to also spur creativity in players and GMs to come up with their own things.