I read FollowMeAndDie's blog about Session Summaries and I decided to do as he suggested on our If You Play You Win actual play campaign. So here goes.
Week one - August 31, 2020
Ari, Caper, and Tude (Ari's wildcat) got a message from Kendricks to go see the witch at Milyagon. The witch gave them their quest, to bring back an owl's tail feather, some squamish mushrooms, and a branch from the ancestor tree in the Wilkin Woods. She also mentioned that no one knew more about Wilken Woods than the woodcutter.
The party went and talked to the woodcutter who drew them a map and gave them sage advice about the fairies.
They entered Wilkin Woods and traveled nearly all the way across it on Woods Way. About halfway across they ventured south and found the first marked owl's eyrie. Returning to Woods Way by traveling due north they found a landmark, a tree with a burl on it that looked a little bit like a face with knotholes for eyes.
Continuing along Woods Way they realize they must have passed the second marked eyrie. Caper leads the party back, leaving the road to the west of the eyrie which they also find. It is now evening so they eat supper and prepare to camp hoping for more luck with these owls in the night.
XP
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group XP for surviving a day in Wilken Woods - 200
for getting the quest from the witch - 50
for getting the map and advice from the woodcutter - 50
Ari - finding the first eyrie - 50
Caper - finding the second eyrie - 50
- climbed two trees successfully - 20 + 20